My old Illustrator vector monster character tutorials were one of the main reasons this blog took off back in 2007, so today I thought I’d go back to my roots and create a new character based on my old design style. Follow this step by step Adobe Illustrator tutorial to create a fun vector monster. We’ll use only basic shapes to construct the monster’s features, but combined they create a fun and friendly character.
Each year Halloween gives us a great excuse to hack at our designs with the most grungy brushes and textures in our collection to create the most raw and gory artwork we can. Follow this step by step tutorial to create an old school style horror movie poster. We’ll create a low-fi print effect with red on black and use a range of splatter brushes to rough up the design and capture the horror theme.
Follow this step by step Illustrator tutorial to create an aged vintage style logo design. We’re going to take inspiration from generations past, when logos were hand crafted with custom lettering. To achieve the same effect in Illustrator we’ll customise existing fonts to create a old school layout of cool typography.
Retro photo effects are all the rage! There’s plenty of apps to give your photos the vintage look in your iPhone, but what about your desktop images? Follow this super quick Photoshop tutorial to easily add a retro effect to your images in 3 simple steps, or just skip to the end and download the Action.
One of the biggest movies at the moment is the Judge Dredd remake, which is obviously the inspiration for this tutorial. Follow this step by step guide to create yourself an awesome judge’s badge design with Adobe illustrator and Photoshop. We’ll create the basic artwork in Illustrator before moving over to Photoshop for colouring and texturing.
Recently I’ve been admiring the artwork over at RayGun52.com, which hosts 52 cool ray gun concepts from various designers. This gave me the inspiration to create a ray gun design of my own, so follow this step by step Illustrator to see the design process of my vector linework ray gun illustration, and learn how I use varied line weights to define the various elements.