In this week’s question time I talk about how you can find new clients on the Internet; what the best application is for designing logos; whether I’m right or left handed; if there’s still room for new designers in this saturated industry; and why I don’t make video tutorials.
Posts from April, 2011
The retro style badge/emblem of logos is a hot trend at the moment, and it’s no surprise why – They’re super cool! We’ve already looked at a showcase of retro and vintage style logos based on circular motifs, now let’s build our own. We’ll put the basic structure together in Illustrator, then give it that aged vintage appearance with some finishing touches in Photoshop.
The friendly folks from MOJO-Themes are currently celebrating their one year anniversary, and have arranged a giveaway of 3 of their Anniversary Bundles to Access All Areas members. The bundle includes 14 of their most popular WordPress and Tumblr themes, with a total value of $442. Members, log in to find out how to enter the giveaway, otherwise if you want to get your hands on the bundle straight away for just $25, head over to MOJO-Themes.com.
I’ve recently been admiring the book covers of those military action thrillers, you know – Andy McNab and the like? So I decided to have a go at designing my own dramatic war torn scene in a similar style. Follow this step by step photo manipulation tutorial where we’ll be using stock photos, textures and brushes to produce an intense design.
It’s that time of year again, the time when Blog.SpoonGraphics gets another year older. Last year I created a special commemorative poster, unfortunately this time I forgot all about it, but I did spend basically a whole afternoon this week recording a little video where I look back at the history and growth of B.SG.
The skull and crossed pistons mark is a popular adaption of the tradition skull and crossbones symbol and is commonly seen in motorcycle culture, amongst other. Follow this Adobe Illustrator tutorial to create your own underground skull & crossed pistons graphic. We’ll start with a simple sketch, then build up the detail using a range of linework and vector shapes.